Dark Magician: Rush! Deck Breakdown
Main Deck

x2 in 100%

x2 in 100%


LIGHT
4ATK:
1100
DEF:
300
[REQUIREMENT] None [EFFECT] Excavate 3 cards from the top of of your Deck and show them. You can send 1 monster among them to the Graveyard. Shuffle the the rest of the cards into the Deck. Then, you can add 1 Legend Normal Monster from your Graveyard to your hand.

x2 in 100%

x2 in 100%


WATER
3ATK:
0
DEF:
1000
[REQUIREMENT] If you have 3 or less monsters in your Graveyard, pay 300 LP. [EFFECT] Send 3 cards from your hand to the Graveyard. Then, draw 3 cards.

x3 in 100%

x3 in 100%


DARK
7ATK:
2500
DEF:
2100
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, this card's name becomes "Dark Magician". Then, you can shuffle 10 Spell Cards from your Graveyard into the Deck. If you do, you can also destroy 1 face-up Level 8 or lower monster on your opponent's field.

x1 in 100%

x1 in 100%


DARK
7ATK:
2500
DEF:
2100
The ultimate wizard in terms of attack and defense.

x3 in 100%

x3 in 100%


DARK
6ATK:
2000
DEF:
1700
[REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of "Dark Magician" in both players' Graveyards] x 500.

x1 in 100%

x1 in 100%


Spell
Normal[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.

x2 in 100%

x2 in 100%


Spell
Normal[REQUIREMENT] You have "Dark Magician" face-up on your field. [EFFECT] Destroy all Spell/Trap Cards on your opponent's field.

x3 in 100%

x3 in 100%


Spell
Normal[REQUIREMENT] None [EFFECT] Make 1 face-up Level 6 or higher DARK Attribute Spellcaster Type monster on your field gain 1000 ATK until the end of this turn. If you have a face-up "Dark Magician" or "Dark Magician Girl" on your field, that monster also gains 1000 ATK until the end of this turn.

x2 in 100%

x2 in 100%


Spell
Normal[REQUIREMENT] Send 1 monster from your hand to the Graveyard. [EFFECT] Draw 1 card. Then, you can Special Summon 1 non-Effect Monster with 2000 ATK or 2100 DEF from your Graveyard face-up to your field.

x1 in 100%

x1 in 100%


Spell
Normal[REQUIREMENT] None [EFFECT] Choose 1 face-up monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).

x3 in 100%

x3 in 100%


Spell
Normal[REQUIREMENT] None [EFFECT] Special Summon 1 DARK Attribute Spellcaster Type monster with 2500 ATK and/or 1 DARK Attribute Spellcaster Type monster with 2000 ATK from your hand and/or Graveyard face-up to your field.

x2 in 100%

x2 in 100%


Spell
Normal[REQUIREMENT] You have "Dark Magician" face-up on your field. [EFFECT] Destroy 1 monster on your opponent's field.

x2 in 67%

x2 in 67%


Trap
Normal[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.

x1 in 100%

x1 in 100%


Trap
Normal[REQUIREMENT] When your opponent Normal Summons a monster with 1000 or more ATK. [EFFECT] Destroy that monster.
Popular Skills
Illusion of Execution: 66.67%
Sevens Wonder Accel: 33.33%
Illusion of Execution
Main: 33









LIGHT
4ATK:
1100
DEF:
300
[REQUIREMENT] None [EFFECT] Excavate 3 cards from the top of of your Deck and show them. You can send 1 monster among them to the Graveyard. Shuffle the the rest of the cards into the Deck. Then, you can add 1 Legend Normal Monster from your Graveyard to your hand.









DARK
7ATK:
2500
DEF:
2100
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, this card's name becomes "Dark Magician". Then, you can shuffle 10 Spell Cards from your Graveyard into the Deck. If you do, you can also destroy 1 face-up Level 8 or lower monster on your opponent's field.









DARK
7ATK:
2500
DEF:
2100
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, this card's name becomes "Dark Magician". Then, you can shuffle 10 Spell Cards from your Graveyard into the Deck. If you do, you can also destroy 1 face-up Level 8 or lower monster on your opponent's field.









Spell
Normal[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.









Spell
Normal[REQUIREMENT] None [EFFECT] Make 1 face-up Level 6 or higher DARK Attribute Spellcaster Type monster on your field gain 1000 ATK until the end of this turn. If you have a face-up "Dark Magician" or "Dark Magician Girl" on your field, that monster also gains 1000 ATK until the end of this turn.









Trap
Normal[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.









